Summary
Dennin Dalke is an engineering manager and seasoned technical lead with over a decade of hands-on experience building games, mobile apps, VR/AR experiences, and tooling across C#, C++, Java, Swift, and web technologies. He has a strong track record shipping projects from prototype to live ops at studios and platforms including Unity, Hyper Hippo, Blackbird, and Logitech, and now leads engineering at Transfr. Dennin blends deep systems and graphics expertise—shaders, rendering pipelines, ECS and data-oriented design—with practical skills in CI/CD, TDD, and developer tooling to streamline art and game pipelines. He routinely moves between low-level firmware/driver work and high-level product leadership, enabling cross-disciplinary collaboration with hardware, UX, and art teams. A longtime practitioner of Scrum and Kanban, he emphasizes measurable quality through profiling, automated tests, and performance benchmarking. Based in Vancouver, he pairs broad platform experience with a knack for rapid prototyping and production optimization that keeps teams shipping.
11 years of coding experience
16 years of employment as a software developer
Graduação Internet Systems, Graduação Internet Systems at Faculdades SPEI
Pós-Graduação Java Programing, Pós-Graduação Java Programing at Pós-Graduação SPEI
Nilo Brandão
English, Portuguese