Summary
Denys Dubinin is a founder and engineering leader with 11+ years building and scaling tech ventures at the intersection of real-time graphics, virtual production, and immersive experiences. He combines deep Unreal Engine C++ expertise with product and company-level leadership as CEO of GeoTech and Assist4D and former Engineering Manager at Epic Games. Denys has repeatedly translated cutting-edge R&D into commercial tools and services—shipping simulated-reality displays, broadcast plugins, and AI-powered virtual world tooling. He excels at growing multidisciplinary teams that bridge hardware, low-level graphics code, and creative production workflows. Based in Amsterdam, he also advises and co-invests in fan-engagement and concert-visualization startups, bringing both strategic and hands-on technical guidance. A practical innovator, he’s as comfortable writing performance-critical C++ as setting product vision for next-gen real-time experiences.
11 years of coding experience
12 years of employment as a software developer
Master's degree, Master's degree at Mariupol State University
English, Russian, Ukrainian, Dutch