Summary
Derek Traver is a senior web developer and Unity game engineer based in the New York City metro area with 18+ years crafting games, responsive websites, mobile apps, and immersive XR experiences. He blends front-end, CMS, and full-stack web expertise—building Timber/WordPress frameworks, Three.js configurators, and optimized CMS-driven e-commerce—while ensuring security, accessibility, and data-privacy compliance for healthcare and pharma clients. As an independent Unity developer he has shipped multiplayer and VR titles, architected Photon networking solutions, and developed novel gameplay systems spanning shaders, IK, animation, and render-pipeline optimization. He has led cross-disciplinary teams, established design-to-code systems syncing Figma tokens to theme codebases, and managed dozens of client hosting environments on WPEngine, Pantheon, and DigitalOcean. Notably, he helped create an XR autism assessment tool that captured behavioral and biometric metrics in simulated classroom scenarios, demonstrating a rare combination of gameplay design and applied clinical data capture. Practical, detail-oriented, and curious, he moves fluidly between polished client-facing web platforms and technically demanding real-time interactive systems.
11 years of coding experience
6 years of employment as a software developer
Bachelor's Information Technology, Bachelor's Information Technology at Penn State University
Bachelor of Science (B.S.) in Information Technology Information Sciences and Technology, Bachelor of Science (B.S.) in Information Technology Information Sciences and Technology at Pennsylvania State University-Penn State Wilkes-Barre
English