Derrick Alden is a game-focused software developer with 10 years of hands-on experience spanning indie production, AAA quality assurance, and tooling. He combines gameplay programming and design sensibilities—having shipped over 600 indie game copies across Itch.io, Nutaku, and Steam—with rigorous QA practices learned at Blizzard and Sega, including localization and JIRA-driven workflows. A California State University Bakersfield computer science graduate, Derrick has built full game loops in LUA, created engine tutorials, and supported small cross-functional teams of artists and designers. He’s self-motivated, organized, and skilled at turning exploratory testing insights into concrete improvements for both indie and large-studio projects. Less obvious: his background in freelance computer repair and early hands-on troubleshooting informs a pragmatic, systems-level approach to debugging and player-facing quality.
10 years of coding experience
12 years of employment as a software developer
Bachelor of Science in Computer Science with a Concentration in Computer Information Systems, Computer Science, Bachelor of Science in Computer Science with a Concentration in Computer Information Systems, Computer Science at California State University, Bakersfield
Contributions:12 commits, 10 pushes, 1 branch in 1 year 4 months
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Derrick Alden - Developer at Solo Indie Game Developer