Simulationcraft engine/GUI
Role in this project:
Back-end Developer Contributions:33 commits, 3 PRs, 25 pushes in 1 year 5 months
Contributions summary:Dev primarily contributed to the Simulationcraft engine, focusing on Action Priority List (APL) updates related to the Hunter class. Their work involved modifying C++ code and profiles to refine spell usage, particularly for Beast Mastery and Survival specializations. These updates often included adjustments to conditional logic, talent interactions, and gear considerations for optimal in-game performance. The user also added and updated game profiles for different tiers and builds.
c-plus-plussimulationguisimulationcraftreal-time-strategy
Contributions:19 pushes, 1 branch in 1 year 2 months