Devashish Lal

Machine Learning Systems Engineer at Meta

Los Angeles, California, United States
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Summary

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Senior
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Top School
Devashish Lal is a Machine Learning Systems Engineer with 8 years of experience specializing in high-performance LLM inference, compiler fusion, and hardware–software co-design, currently building production-grade inference at Meta. He has a strong track record of upstreaming open-source performance improvements—reducing kernel counts, massively improving memory efficiency, and stabilizing CI that runs 80+ LLMs nightly—and co-leads the sgl-fusion stack powered by torch.compile, dynamo, and inductor. His work spans kernel fusion, graph-level transforms, custom accelerator backends, and MLPerf-style benchmarking, turning novel model architectures (MLA, linear attention, MoE) into memory-efficient, deployable systems. Past projects include SGLang and Flashinfer on the Rivos stack, 3D and NeRF research for XR at Samsung Research America, and large-scale memory reductions in Unreal Engine demos at USC ICT. He is an active open-source collaborator (including CI/DevOps improvements on the popular game-ci/unity-builder) who favors reusable infrastructure and practical performance wins that close the gap between model research and real-world serving.
code8 years of coding experience
job6 years of employment as a software developer
bookMasters Computer Science, Masters Computer Science at University of Southern California
bookBachelor of Technology - BTech Computer Science, Bachelor of Technology - BTech Computer Science at Manipal University Jaipur
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Stackoverflow

Stats
101reputation
72kreached
1answer
1question
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Github Skills (16)

unity3d10
build210
cil10
github-ci10
githubaction-workflow10
dockers9
bash9
docker9
gradle6
react6
nrwl6
javascript6
electron6
intellij-idea6
ecmascript6

Programming languages (11)

C#TypeScriptDockerfileJavaC++RustHandlebarsJavaScript

Github contributions (5)

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game-ci/unity-builder

Oct 2020 - Oct 2020

Build Unity projects for different platforms
Role in this project:
userDevOps Engineer
Contributions:2 reviews, 9 commits, 2 PRs in 4 days
Contributions summary:Devashish's contributions primarily focused on modifying the build process and CI/CD pipeline for the Unity project. They refactored the build scripts, optimized the use of the unity-editor alias, and removed redundant calls. Additionally, the user updated image tags and added the linux platform to the build process. These changes indicate a focus on improving the build environment and ensuring compatibility across different platforms.
game-ciplatformsunity-actionsunity-builderunity
BLaZeKiLL/UE5VoxelTutorial

Jun 2021 - Aug 2022

A collection of voxel mesh generation algorithms
Contributions:47 commits, 5 PRs, 36 pushes in 1 year 2 months
meshminecraftunreal-enginemesh-generationvoxels
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Devashish Lal - Machine Learning Systems Engineer at Meta