Devin Miller

Staff Software Engineer at Aggro Crab

Seattle, Washington, United States
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts

Summary

🤩
Rockstar
🎓
Top School
Devin Miller is a Staff Software Engineer based in Seattle with eight years of experience building simulation and robotics systems for companies including Unity Technologies, Amazon Prime Air, Wizards of the Coast, and game studio Aggro Crab. He blends systems-level simulation expertise with gameplay and full-stack development, having led simulation teams and shipped tooling used for robotics integration and trajectory planning in high-profile Unity Robotics Hub projects. Devin is comfortable across the stack—writing integration tests, refactoring ROS endpoints, and fixing planner failures to improve robustness—while also driving technical leadership and mentorship. His academic background in mechatronics, robotics, mathematics, and physics underpins a pragmatic approach to complex engineering problems, and his open-source contributions show a knack for making simulation workflows more reliable and reproducible.
code8 years of coding experience
job8 years of employment as a software developer
bookMaster's degree Mechatronics Robotics and Automation Engineering, Master's degree Mechatronics Robotics and Automation Engineering at University of Michigan
bookBachelor's Degree Mathematics, Bachelor's Degree Mathematics at Eastern Michigan University
github-logo-circle

Github Skills (18)

robotics-simulation10
ros10
unity3d10
python9
csharp9
dotnet-core9
testing8
robot-simulator7
simulations6
githubaction-workflow5
basics5
user-manual5
learn-ruby-on-rails5
github-ci5
simulation4

Programming languages (2)

C#Python

Github contributions (5)

github-logo-circle
Central repository for tools, tutorials, resources, and documentation for robotics simulation in Unity.
Role in this project:
userFull-stack Developer
Contributions:47 reviews, 58 commits, 41 PRs in 1 year 2 months
Contributions summary:Devin contributed to the Unity Robotics Hub by updating tutorial scenes, refactoring code to reflect naming changes in the ROS endpoint, and fixing issues related to trajectory planning. They addressed a list index exception, ensuring the application's robustness when the planner fails. Furthermore, the user implemented and tested AIRO-420, which involved adding integration tests to the PickAndPlaceProject, updating versions, and resolving target placement bugs.
robotics-simulationignitionrobotics-developmentsdfpybullet
A sample repo to develop your own custom firmware for the Corne-ish Zen
Contributions:2 PRs, 42 pushes, 1 branch in 2 years 10 months
ishfirmwarecustom-firmwarezencorne
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.
Request Free Trial