Paint editor for Scratch 3.0
Role in this project:
Front-end Developer Contributions:3 reviews, 398 commits, 598 PRs in 3 years 9 months
Contributions summary:Di primarily contributes to the development of the Scratch 3.0 paint editor, focusing on UI and feature enhancements. Their work includes fixing initialization bugs, implementing new UI elements for bitmap mode (oval and rectangle outlines), and adding keyboard shortcuts. These commits suggest a focus on improving user interaction and extending the functionality of the paint editor within the Scratch 3.0 environment.
scratcheditor
WebGL-based rendering engine for Scratch 3.0
Role in this project:
Front-end Developer Contributions:13 reviews, 124 commits, 137 PRs in 3 years 10 months
Contributions summary:Di primarily contributed to the rendering engine for Scratch 3.0, focusing on the `RenderWebGL.js` file and related components. Their work involved implementing and refining the `updateSVGSkin` function, which manages SVG skin updates, including conversions from bitmap skins. They also addressed issues related to bitmap skin updates and the integration of the SVG renderer. Further contributions included updates to the speech bubble generation with the goal of removing quirks mode dependencies, which involved code changes to `SVGTextBubble.js`, `SVGTextWrapper.js` and related code.
rendering-enginewebglthreejsrenderingscratch