Summary
Diana Mansurova is a frontend and game developer with 1.5 years of focused experience building interactive web games and applications using TypeScript, React, Redux and HTML5 Canvas. Currently at Studio PAV, she ships small web and Electron games end-to-end—handling layout, game logic, deployment, open graph integration and regular CI-driven releases. Her portfolio includes Telegram games with leaderboards and score systems, canvas-based clones and Phaser prototypes, demonstrating a knack for real-time UI, physics-driven animation (Matter.js) and performant build configurations. A quick learner with formal training in geography, she pairs analytical problem-solving with disciplined self-management and experience working on 30+ projects including commercial NDA work. Ready to contribute as a Middle+ developer, she brings both independent initiative and cooperative team habits to fast-paced game and frontend products.
9 years of coding experience
Бакалавр, Geography, 4.5, Бакалавр, Geography, 4.5 at Санкт-Петербургский Государственный Университет