Dico Karssiens

Principal Engineer at CaptureAge

Amsterdam, North Holland, Netherlands
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Summary

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Rockstar
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Dico Karssiens is a Principal Engineer based in Amsterdam with 11 years of hands-on experience building full-stack systems, real-time data pipelines, and desktop graphics for game analytics. He progressed through senior and lead engineering roles at CaptureAge, where he helped create real-time viewing and analysis tools for the Age of Empires franchise in partnership with Microsoft's World's Edge. His background spans product-focused dev-ops, real-time exchange and analysis, and desktop graphics rendering—bridging low-level performance work with web-scale delivery. Earlier roles in fintech and enterprise software sharpened his engineering discipline and reliability-first approach. Colleagues know him for turning complex game telemetry into practical tooling that benefits players, casters, and organizers alike. He holds a BSc in Computer Software Engineering from Cardiff Metropolitan University and pairs deep technical craft with a knack for translating gamer-facing requirements into production-ready systems.
code11 years of coding experience
job7 years of employment as a software developer
bookBachelor of Science - BS, Computer Software Engineering, Bachelor of Science - BS, Computer Software Engineering at Cardiff Metropolitan University
languagesEnglish, Dutch
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Github Skills (185)

json-parser10
minecraft10
kotlin-language10
deserialization10
kotlin-library10
cpp10
javascript10
kotlin-coroutines10
openxr10
async10
plot10
jackson10
kotlin-multiplatform10
paper10
intellij-plugin10

Programming languages (13)

C#JavaC++CCMakeGoHTMLKotlin

Github contributions (5)

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Dico200/Parcels

Jul 2018 - Jan 2019

Contributions:92 pushes, 2 branches in 5 months
Dico200/RedstonerPlots

Aug 2017 - Nov 2018

Contributions:2 PRs, 13 pushes, 3 branches in 1 year 3 months
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