Summary
Diego Garcia is a game designer, instructor, and co-founder with 12 years of experience shipping critically acclaimed titles across Nintendo Switch, Playdate, desktop and mobile platforms. As Adjunct Instructor at NYU’s Game Center and Tandon, he teaches everything from Unity-based intro development to team studio practice and 2D art, and runs outreach programs for underrepresented high school students. He combines hands-on gameplay programming (C#, Lua, GML, with some C++) with pixel art and animation skills, bridging design, visual execution, and implementation. As Creative Director of a small NYC studio he leads concept, prototyping, UI and art integration, pairing an MFA in Game Design with practical production chops. Notably, he brings a background in video production workflows from AMC Networks, which informs his attention to delivery pipelines and platform-ready content.
12 years of coding experience
B.S., Digital Media, B.S., Digital Media at Drexel University
Master of Fine Arts (MFA), Game Design, Master of Fine Arts (MFA), Game Design at New York University