Summary
Diego Juodziukynas is a Senior Engineer with six years of professional experience specializing in C++ and game development, currently contributing to a AAA PC title at Playground Games. A Software Engineering graduate from Universidad de Buenos Aires, he began coding in Pascal and evolved through web, mobile, and 3D projects—his final university project fused Three.js with Kinect Fusion for 3D printing and scanning. He has shipped mobile games in Unity and worked on high-performance C++ systems in Unreal Engine 4, bringing both prototype-to-publish and long-term live-update experience. Comfortable learning new technologies quickly, Diego transitioned from freelance multi-stack work into focused game engineering, combining hands-on coding with a strong foundation in graphics and engine-level development. Based in Royal Leamington Spa, he pairs a hobbyist’s passion for building software with proven delivery on commercial game titles.
6 years of coding experience
8 years of employment as a software developer
Engineer, Software, 7.41, Engineer, Software, 7.41 at Universidad de Buenos Aires
Spanish, English