Diego Macario is a senior software engineer based in Montreal with a decade of experience building high-performance C++ systems, specializing in computer graphics and rendering. He spent years shaping 3D tooling at Autodesk (3ds Max) and now brings graphics expertise to web platforms using C++ and WebAssembly at Shopify. Diego has shipped security- and performance-sensitive features—like safe script execution, scene-security tooling, and render-time instancing—and maintains SDKs and scripting engines that power plugin ecosystems. A former electrical engineering researcher, he combines rigorous low-level systems thinking with a practical product focus and an affinity for collaborative problem-solving. Outside work he explores graphics experiments and open-source projects (including a long-running “rendering teapots” streak), demonstrating a knack for turning graphics research into playful, shareable demos.
10 years of coding experience
9 years of employment as a software developer
Bachelor of Engineering (B.Eng.), Honours Electrical Engineering, Bachelor of Engineering (B.Eng.), Honours Electrical Engineering at McGill University
Contributions:73 commits, 3 PRs, 30 pushes in 2 months
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