Summary
Diego Seabra is a Technical Lead with a decade of software engineering experience, currently shaping technical vision and pipelines at Animus Game Studio. He combines hands-on gameplay and engine development (Godot GDScript, Unreal C++) with leadership responsibilities—reviewing code, defining roadmaps, and coaching teams across design, animation, and audio disciplines. His background spans full-stack and mobile development, data science, and tooling, reflecting a pragmatic ability to move projects from prototype to production. Based in Minas Gerais, Brazil, Diego brings entrepreneurial experience from running a development consultancy and practical enterprise exposure from roles at Falconi and Gerdau. He has a formal grounding in software and telecommunications engineering, and a habit of staying current on industry advances to inform technical choices. Colleagues describe him as a systems-minded lead who prioritizes long-term team growth as much as short-term delivery.
10 years of coding experience
4 years of employment as a software developer
Ensino Médio, Ensino Médio at Sistema Bahiense de Ensino - RH Positivo
Engenharia de Telecomunicações Engenharia de Telecomunicações, Engenharia de Telecomunicações Engenharia de Telecomunicações at UFSJ - Universidade Federal de São João del Rei
Ensino Médio Ensino Médio Completo, Ensino Médio Ensino Médio Completo at Colégio PIO XII COOPPED - Unidade II
Software Engineer Informational Systems, Software Engineer Informational Systems at Instituto Federal de Minas Gerais - Campus Ouro Branco
Portuguese, English, Spanish, French