Dillon Bellefeuille

Founder, Game Developer at Rolling Pixels

Greater Boston United States
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Summary

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Senior
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Top School
Dillon Bellefeuille is a UI-focused game developer and founder with eight years of experience building polished, modular interfaces and tooling for PC games and embedded automotive HMIs. Proficient in Unreal Engine (Blueprints and C++) and Qt, he designs maintainable UI systems, reusable plugins, and custom content pipelines—most notably a Blender-to-Unreal Python exporter and UE5 importer/validator. He has shipped production-grade HMI features at Canoo and now leads Rolling Pixels where he manages gameplay systems, multiplayer replication, replay tools, and the end-to-end build process. Known for meeting deadlines through self-motivated, collaborative problem solving, he combines hands-on engineering with product and business responsibilities from LLC formation to version control and project direction. Based in Greater Boston, he brings a rare mix of embedded UI discipline and indie game entrepreneurship.
code8 years of coding experience
job9 years of employment as a software developer
bookBachelor's degree Game Programming and Development, Bachelor's degree Game Programming and Development at Southern New Hampshire University
bookComputer Science, Computer Science at Keene State College
bookWeb Programming, Web Programming at River Valley Community College

Programming languages (1)

C++

Github contributions (5)

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dtb1996/Overcooked

Aug 2020 - Sep 2020

Contributions:44 commits, 37 pushes, 1 branch in 26 days
dtb1996/Super-Mini-Golf

Jan 2025 - Apr 2025

Contributions:1 release, 77 pushes, 1 branch in 2 months
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