Dima Ivanyuk is a founding engineer with 12 years of software experience, currently building Stash’s direct-to-player commerce platform in New York that helps game developers own player relationships and drive revenue. He previously spent five years as a software engineer at Facebook and later moved into product leadership as Chief Product Officer at Octane, blending deep engineering chops with strategic product thinking. Dima also works at Fractal.is, signaling an ongoing interest in cutting-edge engineering projects alongside startup building. A Carnegie Mellon CS graduate, he pairs rigorous computer science foundations with hands-on startup execution and experience scaling features at large consumer platforms. Outside product work, he has a history of teaching and mentorship—from chess and math instruction to camp counseling—which informs his collaborative approach to team building. Notably, his current role focuses on eliminating intermediaries in game monetization, a nuanced take on player-first commerce that’s rare among platform builders.
12 years of coding experience
6 years of employment as a software developer
Russian School of Mathematics
Bachelor of Science (BS) Computer Science, Bachelor of Science (BS) Computer Science at Carnegie Mellon University School of Computer Science
Modular TypeScript wallet adapters and components for Solana applications.
Contributions:8 PRs, 10 pushes, 5 branches in 1 year 2 months
solanablockchainwalletadaptersmodular
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