Dimiter Stanev

Expert Tools Software Engineer at Activision Blizzard

Los Angeles, California, United States
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Summary

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Senior
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Dimiter Stanev is an expert tools software engineer with 16+ years building internal tooling, integrations and performance-critical systems for game studios and large tech firms. He specializes in C/C++ and build-system surgery (MSBuild, Bazel, Makefiles), automating testing and profiling workflows, and integrating third-party code across complex codebases. At Activision Blizzard he authored custom MSBuild rules, automated SSIM screenshot diffs, chrome://tracing-compatible profiling probes, and memory allocator optimizations that improved cross-team reuse and stability. Earlier roles at Google and Treyarch gave him full-stack and SRE experience, including scaling ETL pipelines and on-call operational hardening. Comfortable diving into assembly/MMX-era optimizations or picking up domain-specific languages, he thrives on reducing developer friction and surfacing runtime behavior through observability and automation.
code16 years of coding experience
job19 years of employment as a software developer
bookComputer Science, Computer Science at Sofia University St. Kliment Ohridski
bookComputer Science, Computer Science at Burgas Free University
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1,387reputation
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language-agnostic
top-5%
data-structures
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Github Skills (200)

pe-analyzer10
ubuntu10
visual-studio10
cpp10
functional10
api10
skia10
mimalloc10
embedded-database10
json10
bazel10
package-manager10
intellij10
desktop10
material-design10

Programming languages (17)

C#PowerShellJavaC++RustCCMakeGo

Github contributions (5)

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malkia/cards

Apr 2015 - Apr 2019

Contributions:18 pushes, 1 branch in 4 years
malkia/luajit-winapi

Sep 2012 - Nov 2012

Contributions:28 commits in 1 month
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Dimiter Stanev - Expert Tools Software Engineer at Activision Blizzard