Dimitrije Jankov

Software Engineer at Meta

Seattle, Washington, United States
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Summary

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Senior
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Dimitrije Jankov is a software engineer in Seattle with 12 years of experience bridging research-grade systems and production software, currently building at Meta. His research background focuses on solving large-scale machine learning problems through a relational database lens—work that includes extending SimSQL for distributed neural machine learning during a Rice University research fellowship. He pairs strong academic credentials (PhD in Computer Science from Rice, near-perfect undergraduate GPA) with hands-on engineering: contributions to open-source projects like SuperTuxKart show attention to user flow and backend refactors. Comfortable in both research and product environments, he has a history of turning database-oriented ML ideas into scalable implementations and improving user-facing systems.
code12 years of coding experience
bookDoctor of Philosophy - PhD, Computer Science, 4.09/4.00, Doctor of Philosophy - PhD, Computer Science, 4.09/4.00 at Rice University
bookBachelor with Honours in Electrical and Computer Engineering (B.El.Comp.Eng.), Information Technology, 9.93/10, Bachelor with Honours in Electrical and Computer Engineering (B.El.Comp.Eng.), Information Technology, 9.93/10 at Faculty of Technical Sciences, University of Novi Sad
languagesEnglish, German, Serbian
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Stackoverflow

Stats
21reputation
121reached
0answers
1question
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Github Skills (9)

configuration-management10
c-language10
game-development10
cprogramming-language10
system-integration9
intergration9
user-interface9
xml8
java6

Programming languages (3)

C++RustPython

Github contributions (5)

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supertuxkart/stk-code

Feb 2014 - Mar 2014

The code base of supertuxkart
Role in this project:
userBack-end Developer
Contributions:5 commits in 1 day
Contributions summary:Dimitrije primarily focused on refactoring and improving the game's configuration and player management system. They removed and refactored parts of the `user_config.hpp` file and made changes to `player_manager.cpp` and related files to address issues with default player loading and the login screen. Additionally, the user fixed a bug related to the lobby screen skipping and a player information dialog loading problem. These changes suggest a focus on improving game flow and user experience.
base-code
dimitrijejankov/plinycompute

Sep 2018 - Oct 2021

A system for development of high-performance, data-intensive, distributed computing, applications, tools, and libraries.
Contributions:565 commits, 4 PRs, 497 pushes in 3 years 1 month
stream-processingcluster-computingpartitioningbig-dataload-balancing
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