Diogo Benvenutti is a seasoned C++ developer with over a decade of professional experience, currently building cross-platform real-time audio software at Native Instruments in Berlin. He combines deep systems-level C++ expertise (C++14/17, Boost, Qt, CMake) with a background modernizing legacy CAD software and applying clean OOD practices, CI and continuous refactoring. His career uniquely spans audio production and software engineering—having led sound design and taught practical signal processing—so he brings both technical rigor and a musician’s ear to audio-driven product challenges. Comfortable across Linux, macOS, iOS and Windows, he focuses on reliable, low-latency implementations for demanding real-time systems. Known for pragmatic design and steady modernization of legacy codebases, he blends craftsmanship with a collaborative approach to shipping robust cross-platform features.
12 years of coding experience
3 years of employment as a software developer
Bachelor of Science (B.Sc.), Information Systems, Bachelor of Science (B.Sc.), Information Systems at Universidade Federal de Santa Catarina
Audio & Recording Arts, Audio & Recording Arts at IAV The Institute for Audio & Video
Music, Music at Universidade do Estado de Santa Catarina
Bachelor's Degree, Computer Science, Bachelor's Degree, Computer Science at Universidade do Vale do Itajaí
Contributions:66 pushes, 11 branches, 4 issues in 2 years 8 months
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Diogo Benvenutti - C Developer at Native Instruments