Summary
Diogo Cardoso is a seasoned C# and Unity developer with 15 years of experience building, porting and shipping games across PC, mobile and all major consoles (Switch, PS4/5, Xbox One/Series). He combines hands-on engineering—having implemented console ports and led development on titles like Lakeside and Arc Seed—with embedded and systems expertise from earlier work on firmware, Linux/eCos ports and a master’s project on running multiple OSes on one device. Based in Lisbon, he freelances on cross-platform Unity and Xamarin projects while teaching programming, operating systems and mobile development at ISEL. That blend of game-engine mastery, low-level systems background and active academia gives him a rare ability to bridge high-level gameplay systems and platform-specific constraints.
15 years of coding experience
1 year of employment as a software developer
Masters, Computer Engineering, Masters, Computer Engineering at Instituto Superior de Engenharia de Lisboa
Portuguese, English, French, Spanish