Summary
Diogo De Brito Guimarães is a seasoned game developer and programmer with 11 years of experience, currently building games at Tower Up Studios using Unity 3D and C#. With a background in Computer Science and a bachelor’s in Game Technology and Design from PUC-Minas, he blends low-level language skills (C, C++) with higher-level game and web stacks (C#, Java, JavaScript, JSP, PHP). As CTO and hands-on developer on GitHub, he brings product-minded engineering to both technical and creative aspects of game production, including 3D asset work in Blender. His career spans enterprise Java development early on to a focused practice in interactive entertainment, giving him a rare mix of systems thinking and artistic tooling fluency. Based in Minas Gerais, Brazil, he is especially adept at translating gameplay design into performant, maintainable code.
11 years of coding experience
2 years of employment as a software developer
Bacharel em Ciência da Computação, Computação, Bacharel em Ciência da Computação, Computação at Universidade Estadual do Tocantins
The Pontifical Catholic University of Minas Gerais
Portuguese, English