Dirk Steinmetz

Senior SAP-Berater

Münster, North Rhine-Westphalia, Germany
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Summary

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Rockstar
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Dirk Steinmetz is a Senior SAP-Berater with 11 years of experience specializing in logistics-centric SAP implementations and inhouse consulting across manufacturing and retail sectors. Based in Münster, Germany, he has progressed through roles at BTC, Gerresheimer, Takko and others, now advising clients at Ratiodata on complex supply chain and logistics processes. He blends deep SAP functional expertise with hands-on technical contributions to open source—most notably work on the Godot Engine’s OpenXR and OpenGL subsystems—showing uncommon cross-domain fluency between enterprise IT and graphics/engine development. Dirk’s background in environmental engineering informs a pragmatic, process-oriented approach to system design and change management. He is currently focused on decentralized synchronization tooling (GeneralSync) while continuing to contribute fixes and features to high-profile open-source projects. Colleagues describe him as a detail-minded consultant who connects business logistics requirements to robust technical solutions.
code11 years of coding experience
bookDiplom-Ingenieur Bodenwissenschaften, Diplom-Ingenieur Bodenwissenschaften at Hochschule Osnabrück
bookVer-/Entsorger Fachrichtung Abfall, Ver-/Entsorger Fachrichtung Abfall at Abfallwirtschaftsbetriebe der Stadt Osnabrück
languagesGerman, English
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Github Skills (9)

godot10
c-language10
cprogramming-language10
game-engine10
opengl10
openxr10
game-development9
android-development8
multiplatform8

Programming languages (5)

JavaC++CJavaScriptreStructuredText

Github contributions (5)

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godotengine/godot

Oct 2020 - Jan 2023

Godot Engine – Multi-platform 2D and 3D game engine
Role in this project:
userBack-end & Graphics Developer
Contributions:15 reviews, 9 commits, 12 PRs in 2 years 2 months
Contributions summary:Dirk primarily contributed to the Godot Engine's OpenXR module and OpenGL rendering. Their work involved adding support for the OpenXR Android create instance extension, integrating a preliminary Pico controller profile, and fixing initialization warnings on Android. Additionally, the user implemented fixes related to texture compression and graphics rendering, including fixing ETC2/DXT5 compression and rendering.
godotgamedevgodot-enginegame-development3d-game-engine
Contributions:11 reviews, 5 PRs, 23 pushes in 4 years
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Dirk Steinmetz - Senior SAP-Berater