Summary
Divij Sood is a software engineer specializing in metaverse and real-time systems, currently building connectivity features in Meta Reality Labs with over a decade of industry experience. He is a T-shaped generalist with deep C++ and Unreal Engine expertise, proven by engineering large-scale rendering and networking systems that support 10k+ concurrent users on low- to mid-end hardware. His background spans R&D, AR/VR, and gameplay systems—shipping performant engine optimizations, frustum culling that cut triangle counts by 70%, and scalable telemetry and Pub/Sub-backed services. Divij combines hands-on implementation (multi-threaded C++ and Go) with product-minded design, having led location-based AR prototypes and narrative simulation tools for academic and cultural partners. He’s comfortable moving between prototyping and production, and has a track record of quickly delivering client projects and making tooling accessible to other engineers and artists. Based in London, he brings a blend of game-development creativity and production-grade engineering to large-scale interactive experiences.
10 years of coding experience
4 years of employment as a software developer
BSc (Hons) Computer Games Application Development Computer Games and Programming Skills, BSc (Hons) Computer Games Application Development Computer Games and Programming Skills at Abertay University
Certificate in Web Design and Animation Web Design Animation, Certificate in Web Design and Animation Web Design Animation at MAAC
High School Science, High School Science at Cambridge School Indirapuram
Advanced Diploma in Game Design Game and Interactive Media Design, Advanced Diploma in Game Design Game and Interactive Media Design at MAGES Institute
English, Hindi, Spanish