Dmitrii Dorofeev is a seasoned software developer with 11 years of experience building back-end systems and microservices across Python, PHP, Lua, C/C++ and C#. He has a strong track record in game backend engineering—contributing to multiplayer titles like Guns of Boom and Airport City—and more recently designs review storage and analytics microservices at Magnit. Dmitrii is comfortable across the stack from low-level C/driver work and Apache modules to Django-based REST APIs, databases (MongoDB/MySQL) and DevOps tooling like Docker and Ansible. He values pragmatic, production-ready solutions informed by hands-on debugging and performance work from his earlier systems programming roles. Based in Moscow, he maintains a personal site that reflects a long-standing curiosity about diverse technologies and occasional tooling experiments. His blend of game-scale backend experience and systems-level background makes him effective at solving both high-throughput and low-level reliability challenges.
11 years of coding experience
16 years of employment as a software developer
Master's degree, Computer Science, Master, Master's degree, Computer Science, Master at Voronezh State University
Contributions:1 release, 393 commits, 3 PRs in 6 years 5 months
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