Summary
Dmitrii Shepelin is a software engineer and game developer with nine years of experience, a Bachelor of Computer Science with Distinction, and a track record of shipping features on AAA titles including Call of Duty and recent unannounced projects at Sperasoft. He has led a team of 7+ mid-level engineers through full feature cycles, owning UI, UX flows, game logic, player progression and release triage to meet production goals. Prior to focused GameDev work he contributed to backend services at Yandex, improving data formats and distributed-system monitoring, which gives him a strong cross-disciplinary foundation. Based in Belgrade, he blends a lifelong passion for games with pragmatic engineering and team leadership, and has a knack for translating gameplay ideas into robust, production-ready systems.
9 years of coding experience
4 years of employment as a software developer
Bachelor of Science - BS, Computer Science, GPA 8.26, Bachelor of Science - BS, Computer Science, GPA 8.26 at Высшая Школа Экономики