Summary
Dmitry Duka is a seasoned systems and graphics software leader with 13 years at NVIDIA, now directing the Omniverse initiative from Moscow. He combines deep expertise in system programming, high-performance computing and real-time graphics with hands-on experience leading teams across PhysX, GameWorks, Ansel and Nucleus. Dmitry has a strong embedded and low-level background—early roles in DSL/Atmel and Zigbee stacks inform his pragmatic system design and performance-first approach. He often bridges research-grade algorithms and production engineering, turning complex simulation and rendering challenges into scalable platform features. Trained in non-destructive defectoscopy, he brings a methodical, measurement-driven mindset to building robust graphics and distributed systems.
13 years of coding experience
16 years of employment as a software developer
MS, Non-destructive defectoscopy, MS, Non-destructive defectoscopy at Moscow Power Engineering Institute (Technical University)
English, Russian