Dmitry Kormulev is a senior software and infrastructure engineer with 9 years of experience building resilient, data-intensive systems from Barcelona. He has improved availability and observability at scale—rearchitecting event-driven pipelines that handle 200+ events/sec and normalizing product ingestion of up to 100k items/hour—while substantially boosting image coverage for high-revenue brands. At Mapbox he tightened processing windows, halved storage needs per run, sped up tile and historical processing, and cut CI build times by ~35%, demonstrating strengths in performance engineering and operational excellence. His background spans geospatial search, low-level security tooling, and cross-platform secure messaging, reflecting broad language and systems experience from C++/Qt to Python and distributed queues. Notably, he combines hands-on incident response with long-term reliability work, turning flaky pipelines into predictable, observable services.
9 years of coding experience
7 years of employment as a software developer
Engineer's degree Aerospace Aeronautical and Astronautical/Space Engineering, Engineer's degree Aerospace Aeronautical and Astronautical/Space Engineering at Bauman Moscow State Technical University
Space shooter where user directs his/her starship throught deep-space, fight with enemies and tries to avoid obstacles
Contributions:10 PRs, 69 pushes, 7 branches in 1 year 10 months
obstaclesgamestarshipfightavoid
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