Summary
Dmitry Nikishin is a render programmer with 8 years of software engineering experience, currently building graphics systems at Wargaming after progressing from junior tech roles. He specializes in desktop .NET applications with strong C# and occasional F# use, and brings hands-on C++ and DirectX graphics experience to rendering, lighting, shaders and engine tooling. At Fonbet he shipped complex WPF/PRISM desktop apps, custom controls, COM integrations and NuGet-based shared libraries, demonstrating both deep technical skill and direct client collaboration. Based in Serbia and educated in computer programming, he blends practical product delivery with a curious streak for graphics development—maintaining a GitHub profile that reflects ongoing self-driven exploration of rendering topics.
8 years of coding experience
6 years of employment as a software developer
High-school education
Bachelor's Degree, Computer Programming, Bachelor's Degree, Computer Programming at Saint Petersburg University of Telecommunications