Dmitry Olefir

ML Ops Engineer at Plato

Berlin, Germany
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Summary

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Dmitry Olefir is an ML Ops Engineer based in Berlin with six years of experience moving research-grade models into production across robotics, aerospace, and computer vision startups. He has progressed from ML intern work at the German Aerospace Center to engineering roles at Agile Robots, oculai, Snke, and now Plato, blending hands-on ML engineering with deployment and infrastructure skills. Dmitry contributes to open-source projects like BlenderProc, where he improved light positioning for photorealistic synthetic data generation—an indication of his attention to simulation-driven training pipelines. Trained in biomedical computing (TUM) and mechatronics (Belarusian National Technical University), he brings a cross-disciplinary approach that spans data, systems, and physical-world sensing. Colleagues would describe him as pragmatic and resourceful: doing what he can with what he has, where he is.
code6 years of coding experience
job4 years of employment as a software developer
bookMaster of Science - MS, Biomedical Computing, GPA: 2.0, Master of Science - MS, Biomedical Computing, GPA: 2.0 at Technical University Munich
bookSpecialist, Mechatronics, Robotics, and Automation Engineering, GPA: 1.3, Specialist, Mechatronics, Robotics, and Automation Engineering, GPA: 1.3 at Belarusian National Technical University
languagesEnglish, Russian, German
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Github Skills (5)

python10
rendering9
render9
blender9
3d-graphics9

Programming languages (3)

ShellCPython

Github contributions (5)

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DLR-RM/BlenderProc

Oct 2019 - Dec 2020

A procedural Blender pipeline for photorealistic training image generation
Role in this project:
userBack-end Developer
Contributions:21 reviews, 410 commits, 74 comments in 1 year 2 months
Contributions summary:Dmitry primarily worked on adding features and functionality to the `LightPositioning` module within the `blenderproc` repository, focusing on the placement and configuration of lights within a Blender scene. They introduced new options for light positioning, including the ability to read light source specifications from external files. The user also made improvements to the code through comments, documentation updates, and typo corrections, making the code clearer and more maintainable.
structure-from-motionpythonblenderfeature-matching3d-engines
ideas-man/dmenu-git

Oct 2020 - Mar 2025

dmenu from suckless.org + PKGBUILD and custom config file.
Contributions:1 PR, 18 pushes, 8 branches in 4 years 5 months
dmenusuckless-org
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