Summary
Dmytro Kovalenko is a C/C++ developer with over a decade of professional experience and 4+ years focused on C++ across medical software, enterprise systems, and embedded automotive projects. He has shipped production code for an augmented reality ECU graphics BSP and helped port Batman: Arkham Trilogy to Nintendo Switch, demonstrating comfort with low-level systems, performance optimization, and cross-platform constraints. At GlobalLogic he combined embedded Linux, Yocto, systemd, and security features, while more recently contributing to SoftServe and teaching advanced C++ topics like concurrency, metaprogramming, and Qt as an instructor. His background blends hands-on engineering with mentoring—designing practical exercises and guiding students through complex system design—which suggests strong communication and knowledge-transfer skills. Based in Kyiv and now connected with Poland, he brings practical experience in CI/CD, scripting, and multidisciplinary stacks (Python, Bash, C++) that help bridge prototype to production. Notably, he moves fluidly between high-assurance embedded work and game porting, a rare mix that underscores adaptability and systems-level insight.
14 years of coding experience
3 years of employment as a software developer
Bachelor of Applied Science - BASc Computer Science, Bachelor of Applied Science - BASc Computer Science at Taras Shevchenko National University of Kyiv