Summary
Dmytro Osipov is a Unity-focused CTO and senior engineer with nine years of professional experience building games and real-time systems, stretching from arcade prototypes to large-scale strategy titles. He combines deep Unity and .NET/C# expertise with hands-on work across client-server gameplay, CI/CD pipelines, tooling and performance optimization, and has repeatedly owned end-to-end delivery as a core or lead developer. Known for mentoring junior engineers and collaborating with product, art, and executives, he smooths the path from rapid prototyping to stable live builds. Pragmatic and adaptable, he often bridges gaps between gameplay code and backend services (ASP.NET, Photon) and brings measurable improvements in stability via analytics and crash tooling. Based in Krakow, he blends technical leadership with a developer’s appetite for solving thorny runtime and pipeline problems.
9 years of coding experience
7 years of employment as a software developer
Bachelor's degree, Computer Science, Bachelor's degree, Computer Science at Crimean Engineering Pedagogical University
Ukrainian, Russian, English, Polish