Dominic Muller is a hands-on CTO and entrepreneur with 13 years building web and multimedia products from Bakersfield, California. He blends full-stack engineering (React, Node.js, GraphQL, PostgreSQL) with a creative background in video editing and effects, and has led both a game-focused studio and a web development agency. His experience teaching programming and leading technical teams gives him a knack for translating complex systems into teachable, maintainable solutions. A former Marine Corps radio repairman with formal electronics training, he brings disciplined troubleshooting and hardware-level understanding to software architecture. Currently steering Something Nerdy Studios, he pairs a product-first mindset with practical implementation skills to turn game ideas into shipped experiences.
13 years of coding experience
1 year of employment as a software developer
Diploma General Studies, Diploma General Studies at Bakersfield High School
Radio Repair Electrical Electronics and Communications Engineering, Radio Repair Electrical Electronics and Communications Engineering at Marine Corps Communications/Electronics School
Evolution Simulation written in Ruby using the Gosu video game development library
Contributions:12 commits in 10 months
gosuevolutionvideo-game-developmentsimulationruby
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