Dominic Muller

CTO at Something Nerdy Studios

Bakersfield, California, United States
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Summary

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Rockstar
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Dominic Muller is a hands-on CTO and entrepreneur with 13 years building web and multimedia products from Bakersfield, California. He blends full-stack engineering (React, Node.js, GraphQL, PostgreSQL) with a creative background in video editing and effects, and has led both a game-focused studio and a web development agency. His experience teaching programming and leading technical teams gives him a knack for translating complex systems into teachable, maintainable solutions. A former Marine Corps radio repairman with formal electronics training, he brings disciplined troubleshooting and hardware-level understanding to software architecture. Currently steering Something Nerdy Studios, he pairs a product-first mindset with practical implementation skills to turn game ideas into shipped experiences.
code13 years of coding experience
job1 year of employment as a software developer
bookDiploma General Studies, Diploma General Studies at Bakersfield High School
bookRadio Repair Electrical Electronics and Communications Engineering, Radio Repair Electrical Electronics and Communications Engineering at Marine Corps Communications/Electronics School
languagesEnglish, ruby, javascript
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Github Skills (136)

pixel-editor10
gif-animation10
animated10
cpp10
animation10
commodore10
aseprite10
draw10
c6410
pixel10
8-bit10
sprite10
pixel-art10
gif10
spritesheet10

Programming languages (14)

C#C++CRustHTMLSystemVerilogShellVerilog

Github contributions (5)

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domgetter/dare

Aug 2014 - May 2016

Contributions:103 commits, 9 pushes in 1 year 8 months
gameweb-gamegame-libraryrubyon-top
domgetter/combat

Jan 2014 - Nov 2014

Evolution Simulation written in Ruby using the Gosu video game development library
Contributions:12 commits in 10 months
gosuevolutionvideo-game-developmentsimulationruby
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Dominic Muller - CTO at Something Nerdy Studios