Dominic Taylor is a Principal Software Engineer based in London with a decade of experience building production software across finance and gaming-tech. He began as a quantitative developer at H2O Asset Management, creating C# pricing tools and UX for front-office use, and transitioned to Improbable where he now prototypes customer-facing products using C++, React, and Unreal Engine. Dominic combines domain-driven engineering with rapid prototyping skills, comfortable moving from low-level systems to interactive frontends. He has a track record of presenting and iterating on demos with customers, translating feedback into working prototypes quickly. His background in both finance and real-time simulation gives him a rare blend of numerical rigor and interactive systems expertise.
10 years of coding experience
6 years of employment as a software developer
Bachelor's degree Computer Science, Bachelor's degree Computer Science at University of York
Contributions:33 PRs, 32 pushes, 16 branches in 10 months
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