Summary
Don Hopkins is a Senior Software Engineer based in Amsterdam with 12 years of professional experience spanning game development, AI, and full-stack systems. He was a core developer on The Sims at Maxis/EA, contributing to character animation, UI, tools, and cross-platform ports for a franchise that has sold over 200 million units and entered multiple halls of fame. Today he works as a start-up generalist at Leela AI building hybrid symbolic-connectionist systems and production computer vision and ML pipelines using PyTorch, detectron2, CUDA, Kubernetes and GCP. Comfortable across languages and layers—from C++ and Python to TypeScript, Go and real-time video processing—he also handles infra, drivers, compliance and ML-Ops. An archivist of game history, he documented and later collaborated on Will Wright’s seminal 1996 Stanford talk, reflecting a rare blend of deep domain expertise and long-term curiosity about simulation, AI, and user-driven content.
12 years of coding experience
3 years of employment as a software developer