Donovan Hutchence

Software Engineer at Snap Inc.

London, England, United Kingdom
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Summary

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Rockstar
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Top School
Donovan Hutchence is a seasoned software engineer with over two decades of experience building graphics-intensive systems across defence, simulation, games, finance, and VR. Currently on the PlayCanvas team at Snap, he focuses on browser-based 3D engines and tooling, bringing deep C++ and JavaScript expertise to open-source runtime development. His prior roles include lead graphics programming at Sony for PlayStation Home and a multi-year engineering tenure at Bloomberg, reflecting a rare blend of game-engine performance work and large-scale production systems. Donovan’s long-standing interest in graphics and programming languages shows in projects that sit at the intersection of real-time rendering and practical web deployment, and he’s been involved in 3D work since before VR entered the mainstream.
code8 years of coding experience
job21 years of employment as a software developer
bookUniversity of Pretoria
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Github Skills (67)

webgpu10
javascript-game-engine10
game-development10
opencl10
javascript10
gltf10
game-engine10
javascript-game10
opengl10
webgl10
typescript10
virtual-reality10
cuda10
nodejs10
documentation10

Programming languages (7)

TypeScriptC++CSCSSJavaScriptHTMLPython

Github contributions (5)

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slimbuck/engine

Feb 2020 - Apr 2025

Fast and lightweight WebGL game engine
Contributions:2 PRs, 2259 pushes, 938 branches in 5 years 2 months
webglwebgl-gamegame-developmentopenglgame-engine
playcanvas/supersplat

Oct 2023 - Apr 2025

3D Gaussian Splat Editor
Contributions:59 releases, 82 reviews, 294 PRs in 1 year 5 months
3d-gaussian-splatting3dgsgaussian-splattingpcuiplaycanvas
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Donovan Hutchence - Software Engineer at Snap Inc.