Senior Computer Vision Engineer at Niantic Spatial, Inc.
California, United States
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Summary
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Dorian Galvez-lopez is a Senior Computer Vision Engineer with over a decade of experience specializing in real-time localization, place and 3D object recognition for visual SLAM across both academia and industry. He earned a PhD in computer vision for SLAM and authored the widely used open-source DBoW2 library for real-time image-based relocalization, which has been adopted by numerous companies and research groups. Dorian helped bring research into products at Paracosm and Intel RealSense—contributing to the PX-80 capture device and the T265 tracking camera—and has continued to ship production-grade CV systems at Niantic. His work spans algorithm development, systems-level integration, and software engineering, from ORB-based feature pipelines to SDK-level AR examples and relocalization hooks. Notably, he combines deep research roots with pragmatic full-stack contributions to prominent open-source projects like librealsense, reflecting a talent for turning novel SLAM ideas into robust, deployable code.
11 years of coding experience
14 years of employment as a software developer
PhD Robotics, PhD Robotics at Universidad de Zaragoza
Master thesis on Robotics, Master thesis on Robotics at KTH Royal Institute of Technology
Contributions:3 releases, 39 commits, 22 PRs in 5 years
Contributions summary:Dorian primarily focused on refactoring and updating the core library code, including compatibility fixes and dependency updates. They made the library compatible with OpenCV 3.1 and removed dependencies on DLib and Boost. The user also addressed code quality by sanitizing the code and fixing warnings. Furthermore, they switched the feature extraction to using ORB instead of SURF.
Contributions:18 commits, 10 PRs, 29 comments in 6 months
Contributions summary:Dorian contributed to the RealSense SDK, making changes to example code related to window management, key listeners, and an augmented reality (AR) basic example. They added functionalities like closing windows and listening for key presses, improving the user experience. Furthermore, the user updated and integrated a localization map and enabled relocalization notifications, updating the libtm library with the latest firmware. These commits demonstrate a focus on both the application layer and low-level integration with the SDK, showcasing full-stack capabilities.
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Dorian Galvez-lopez - Senior Computer Vision Engineer at Niantic Spatial, Inc.