Doron Terre is a Senior Spatial UX Engineer with 11 years blending interaction design, software engineering, and game development to build immersive AR/VR interfaces and spatial operating systems. He led SpaceOS UI and authoring SDK development at Sightful, shipped eye-tracking and foveal-rendering toolkits at EyeWay Vision, and now applies that multidisciplinary expertise at Apple. Doron co-founded Lo-Fi People, where he directed the award-winning interactive game Blind Drive, demonstrating a knack for storytelling-driven interaction design. Comfortable moving between research, prototyping, and production, he has hands-on experience with Unity, Android, and cross-platform SDKs and has taught game development at Bezalel Academy. Known for turning experimental interaction concepts into usable platforms, he combines creative craft with system-level engineering to shape next-generation spatial experiences.
10 years of coding experience
19 years of employment as a software developer
Software Engineering, Software Engineering at Israel Navy
Computer Sciene & Biology, Computer Sciene & Biology at The Mae Boyar High School
Animation , Animation at Minshar School of Art
Arts & Humanities, Arts & Humanities at The Open University of Israel
Contributions:4 releases, 17 commits, 5 PRs in 3 years 8 months
twinetwine2gamedevunityunity3d
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