Summary
Doruk Hasdoğan is a game artist and founder with 8 years of industry experience, leading Easy Clap Games to develop hybrid-casual titles in collaboration with publishers like Ubisoft, Voodoo, Supersonic and Rollic. He blends hands-on art, modeling and UI design with rapid prototype production—previously delivering weekly hypercasual prototypes at OTTO Games—and now ships polished library titles such as Wand Evolution. As a part-time instructor at Middle East Technical University and an MA graduate from Goldsmiths, he translates current industry practices into teaching and mentorship. Comfortable across tools from Maya and Spine to Unity and After Effects, he pairs creative direction with practical implementation across the full game pipeline. An entrepreneur rooted in Ankara, he quietly balances studio leadership with classroom impact and a knack for turning fast prototypes into publisher-ready experiences.
8 years of coding experience
High School Diploma, mf, High School Diploma, mf at ODTÜ Geliştirme Vakfı Okulları
Bachelor’s Degree, Graphic Design, 3,00, Bachelor’s Degree, Graphic Design, 3,00 at Bilkent University
Master of Arts - MA, Independent Games and Playable Experience Design, High Honor, Master of Arts - MA, Independent Games and Playable Experience Design, High Honor at Goldsmiths, University of London
English, Turkish