Dotan Knaan

Senior Staff Software Engineer at Samsung Research America

Mountain View, California, United States
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Summary

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Senior
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Top School
Dotan Knaan is a Senior Staff Software Engineer based in Mountain View with over 20 years of experience turning hard computer-vision and medical-imaging research into real-world products across Israel, the US, Japan, and Switzerland. He specializes in AR/VR, real-time video analysis, SLAM, and image-processing pipelines, delivering scene understanding, head-tracking, and distortion correction at Samsung Research America. A proven builder—from a medical-image registration prototype used clinically to co-founding a driver-drowsiness startup—he blends rigorous academic training (MSc in Medical Imaging) with hands-on mobile and embedded engineering. Dotan is also a practical open-source contributor to VR tooling (notably GearVRf), focused on texture and image-loading performance improvements that reduce crashes in Android VR apps. Known for turning complex algorithms into robust, usable systems, he brings creativity, consistency, and a global collaboration mindset to large-scale CV projects.
code11 years of coding experience
job15 years of employment as a software developer
bookMSc., Medical Imaging, Computer Vision, MSc., Medical Imaging, Computer Vision at The Hebrew University of Jerusalem
languagesHebrew, English
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Github Skills (7)

javas10
texture10
texturing10
opengl-es10
resource-loading10
android10
java10

Programming languages (2)

JavaC++

Github contributions (5)

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Samsung/GearVRf

Mar 2015 - Nov 2015

The GearVR framework(GearVRf) is an Open Source VR rendering library for application development on VR-supported Android devices.
Role in this project:
userMobile Developer (Android)
Contributions:6 commits, 6 PRs, 36 comments in 8 months
Contributions summary:Dotan implemented several updates to the `GearVRf` framework, primarily focusing on texture handling and image loading within the Android environment. They added functionality to efficiently update 2D textures, introduced a method to load textures from resources, and corrected an issue where the application would crash when an asset was missing. Further commits involved updating the Gamepad sample app, and correcting platform support. These changes indicate a focus on improving the performance and functionality of the VR rendering library.
oculus-questvirtual-realityandroid-devicessupportedandroid
dknaan/GearVRf

Jun 2015 - Jan 2017

Contributions:15 pushes, 5 branches in 1 year 7 months
virtual-realityandroid-devicessupportedandroidrendering
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Dotan Knaan - Senior Staff Software Engineer at Samsung Research America