Doug Banks is a seasoned software engineer turned freelance board game developer with 13 years of experience building tools, games, and consumer apps across companies like Roblox, Google, and Edmodo. He’s shipped developer-facing features for Roblox Studio (debugging tools, a native widget library, and Accurate Play Solo) and led cross-functional teams from prototype to production while mentoring engineers and designers. Comfortable across C++, Java, Swift, Python, and web stacks, Doug has a proven knack for learning new technologies on the job to deliver shipping products. He pairs a mathematically wired, puzzle-oriented mindset with a passion for playful, educational experiences—he’s taught geometry, composed songs, and even writes murder mystery plays. Now focused on publishing tabletop games, he brings a developer’s discipline to game design and a history of shipping polished, user-focused tools.
13 years of coding experience
26 years of employment as a software developer
MS Computer Science, MS Computer Science at UC Berkeley
BA Mathematics, BA Mathematics at University of Pennsylvania
Contributions:2 releases, 9 pushes, 1 branch in 3 years 6 months
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Doug Banks - Freelance Board Game Developer at Self-employed