Director Of Engineering at Dynamic Animation Systems
Front Royal, Virginia, United States
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Summary
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Senior
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Doug Walker is a seasoned engineering leader with over three decades of experience bridging real-time robotics, game development, and systems engineering. He has led multidisciplinary teams to ship commercial hit franchises (notably the Close Combat series, which sold over a million units) and built tooling for console development for Nintendo GameCube and Xbox. At Dynamic Animation Systems he directs engineering, product development, and systems administration while handling planning, budgeting, and publisher relationships. His early career includes embedded real-time control and vision work for NASA robotics, with peer-reviewed publications in intelligent space robots. Known for combining hands-on technical depth with operational rigor, he specializes in planning, execution, delivery, and support across both R&D and commercial products. Based in Front Royal, VA, he blends academic grounding (BS/MS in Computer Science and Physics) with proven delivery at the intersection of simulation, entertainment, and aerospace.
11 years of coding experience
8 years of employment as a software developer
MS, Computer Science, Physics, MS, Computer Science, Physics at Stephen F. Austin State University
OpenVPN road warrior installer for Debian, Ubuntu and CentOS
Contributions:7 pushes in 6 months
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Doug Walker - Director Of Engineering at Dynamic Animation Systems