Summary
Douglas Kitagawa is a software engineer with 8 years of experience blending game development, backend systems and full-stack web work, currently based in Toyohashi, Japan. He has shipped features and localization for multiple Nintendo titles and built a custom server-side language that significantly improved latency and maintainability at Gravity Interactive. Proficient in Python, JavaScript, C/C++, Lua and SQL, he’s actively sharpening front-end skills via freeCodeCamp while freelancing on full-stack projects. Multilingual (English, Portuguese, learning Spanish and Japanese) and experienced as a teacher and tech lead, he brings strong communication and mentoring abilities to cross-cultural teams. Unusually, he pairs game-design intuition and audio engineering background with production-grade engineering—useful for user-experience and interactive product work.
8 years of coding experience
7 years of employment as a software developer
Bachelor's degree Audio Engineering, Bachelor's degree Audio Engineering at Berklee College of Music
Bachelor's degree Computer Science, Bachelor's degree Computer Science at Impacta Tecnologia
Bachelor's degree Audio Engineering, Bachelor's degree Audio Engineering at Dubspot
Portuguese, English, Spanish, latim, Japanese