Doyub Kim

Software Engineer at NVIDIA

Greater Los Angeles Area, Republic Of Korea
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Summary

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Doyub Kim is a software engineer with a decade of experience, based in the Greater Los Angeles area and originally from the Republic of Korea. He focuses on backend development and has practical open-source experience building a fluid simulation engine for computer graphics, where he set up CI pipelines and improved OBJ parsing and test coverage. Comfortable with code hygiene and automation, he brings a disciplined approach to unit testing and cross-platform integration. Doyub combines systems-level thinking with domain interest in graphics and simulation, enabling reliable tooling for complex pipelines. Colleagues can expect a developer who pairs steady engineering fundamentals with attention to reproducibility and build reliability.
code10 years of coding experience
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Github Skills (5)

c-language10
cprogramming-language10
unit-testing9
computational-geometry6
cmake5

Programming languages (1)

C++

Github contributions (5)

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doyubkim/fluid-engine-dev

May 2016 - Apr 2021

Fluid simulation engine for computer graphics applications
Role in this project:
userBackend Developer
Contributions:26 releases, 19 reviews, 473 commits in 5 years
Contributions summary:Doyub's initial contribution involves importing the foundational code and setting up essential continuous integration (CI) configurations using tools such as Travis and AppVeyor. The subsequent commits focus on cleaning up the code style and implementing specific functions related to the parsing and handling of OBJ files. This also involves adding more unit tests.
computational-physicsphysics-engineanimationfluidcomputer-graphics
Contributions:7 commits, 6 PRs, 6 pushes in 5 months
renderingjet
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Doyub Kim - Software Engineer at NVIDIA