Drew Cornfield

Sr. Software Engineer at NVIDIA

Raleigh-Durham-Chapel Hill Area United States
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Summary

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Senior
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Top School
Drew Cornfield is a senior C++ software engineer with eight years of experience building developer tools and GPU-focused systems, currently working on graphics debugging tools at NVIDIA. Previously he developed kernel-mode graphics drivers, GPU debuggers, crash telemetry, and automation systems on AMD’s Windows driver team, bringing deep low-level and tooling expertise. Based in the Raleigh-Durham area, he enjoys melding systems programming with GPU internals to make complex graphics workflows more observable and reliable. A Ryerson-educated computer scientist, Drew pairs pragmatic engineering with a playful curiosity—hinted by his GitHub bio—often favoring creative, developer-facing solutions over flashy end-user features.
code8 years of coding experience
job3 years of employment as a software developer
bookToronto Metropolitan University
languagesEnglish
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Github Skills (8)

rendering7
opengl5
reimplementation5
rendering-engine5
vulkan3
game-development3
game-engine2
slack1

Programming languages (1)

C++

Github contributions (5)

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0xRiyu/Yare

Aug 2019 - Aug 2022

A Vulkan Rendering Engine
Contributions:163 commits, 2 PRs, 156 pushes in 3 years
rendering-enginevulkanrenderingopenglgraphics
0xRiyu/Building-Escape

Sep 2017 - Dec 2021

Contributions:10 pushes, 1 branch in 4 years 4 months
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