Drew Gottlieb

Software Engineer at Valve Software

Seattle, Washington, United States
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Summary

👤
Senior
🎓
Top School
Drew Gottlieb is a seasoned software engineer with 15 years of experience, currently focused on SteamVR and Steam Deck development at Valve since 2018. Based in Seattle, he brings deep product-level expertise in consumer hardware and VR software, contributing to platform features that bridge low-level systems and user-facing experiences. His long tenure at Valve speaks to strong product ownership and the ability to iterate within a high-autonomy engineering culture. A Rochester Institute of Technology alumnus, he combines practical engineering discipline with sustained engagement in cutting-edge gaming platforms.
code14 years of coding experience
bookRochester Institute of Technology
languagesEnglish
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Stackoverflow

Stats
61reputation
1kreached
0answers
1question
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Github Skills (83)

steamvr10
playing10
sdk10
openvr10
tactics10
editor9
connected9
music9
dm9
hardware9
stereo9
electron9
2d-game9
vscode-extension9
typescript9

Programming languages (7)

TypeScriptC++JavaScriptLuaPHPHTMLPython

Github contributions (5)

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dag10/drew-vimrc

Oct 2013 - Mar 2018

Contributions:44 commits, 16 pushes in 4 years 5 months
vimvim-setupneovimsetup-scriptdotfiles
dag10/dotfiles

Apr 2018 - Dec 2024

Contributions:42 pushes, 3 branches in 6 years 9 months
repo-managementvs-codepackage-controlfishdotfiles
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Drew Gottlieb - Software Engineer at Valve Software