Drew Marsh is a Senior Principal Software Engineer based in Seattle with 14 years of experience building scalable web and conversational AI systems for enterprises. He combines hands-on engineering with architectural leadership, having shaped platforms and release practices from early web days through cloud-native and DevOps transformations. At Microsoft he contributed to Bot Framework v4 and conversational AI solutions, and now leads engineering for Fanatics Betting & Gaming, applying that AI and platform experience to the gaming vertical. Drew’s background includes a long tenure as Chief Software Architect at Mimeo, where he bridged product, infrastructure, and multi-team delivery while driving CI/CD and performance improvements. He is pragmatic about adopting new technologies, mentors teams through adoption, and still commits production code regularly. A detail that stands out: he has continuously evolved from CGI/Perl and early ASP work to modern conversational AI and platform engineering, reflecting deep curiosity and adaptability.
14 years of coding experience
28 years of employment as a software developer
High School, High School at Bloomfield High School
Contributions:18 PRs, 133 pushes, 51 branches in 5 months
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