Summary
Drew Olbrich is an independent mobile developer in Palo Alto with 10+ years building polished iOS experiences, from experimental social apps to production consumer hits. He designs and ships AR and physics-driven educational apps—currently creating an augmented-reality special relativity explainer for iPhone, iPad, and Vision—after previously authoring The Fourth Dimension, an interactive tesseract tutorial that earned 60,000 paid installs and multiple App Store features. His background spans startups and large teams as a senior iOS engineer and lead, including VSCO, Yahoo, and ML-driven video editing at TRASH, giving him a practical blend of product-focused iteration and technical leadership. Earlier R&D roles in 3D animation earned him a technical Academy Award, underscoring deep systems and graphics expertise rarely found in mobile-first engineers. He combines hands-on shipping discipline with a knack for making complex science accessible to general audiences.
10 years of coding experience
12 years of employment as a software developer
Carnegie Mellon University