Summary
Duane Bekaert is a versatile software engineer and architect based in Paris with 14 years of experience building desktop, web and mobile systems, with deep expertise in Android and embedded platforms. He has worked across low-level and high-level stacks—C/C++, C#, Java, JavaScript and Python—to deliver apps, tooling, automation and data pipelines, and currently focuses on AR/VR, simulation and machine learning at Cosium. Duane designs and implements digitization pipelines and APIs, produces large datasets for ML, and prototypes AR-driven products that bridge research and production. A longtime GNU/Linux and UNIX enthusiast, he pairs platform-level knowhow with practical application development from Unity3D to Android. He stays active in the developer community through meetups and conferences, and brings a pragmatic, problem-solving mindset honed on numerous personal projects. Notably, his background spans both embedded systems and data-focused tooling, giving him a rare ability to connect device-level constraints with scalable ML workflows.
14 years of coding experience
3 years of employment as a software developer
Baccalauréat STI (Science, Technology and Engineering), Electronics specialization, Baccalauréat STI (Science, Technology and Engineering), Electronics specialization at Lycée René Cassin
BTS, Information technology management, Application Developer specialization, BTS, Information technology management, Application Developer specialization at Lycée Léonard De Vinci de Melun
Master’s Degree, Software Architecture, Master’s Degree, Software Architecture at ESGI
Bachelor’s Degree, Application Programming for Computer Animation and Video-Games, Bachelor’s Degree, Application Programming for Computer Animation and Video-Games at Université Evry-Val-d’Essonne
English, French, German