Summary
Dumitru Moloșnic is a seasoned Game Developer from Brașov, Romania with 11 years of hands-on experience leading indie and studio projects using Unity3D and cross-platform ports to Xbox and PlayStation. He combines deep low-level language skills (C#, C++, Assembly, Java, Obj-C) with practical expertise in performance profiling, custom tooling, shader-based 2D rendering, and integrating middleware like Spine2D and Netcode for GameObjects. As Lead Game Developer he has shaped architecture, mentored teams, established coding and communication standards for distributed workflows, and guided cross-department technical decisions. Notably, he pairs strong technical craftsmanship—debugging plugins and building high-performance in-house systems—with product-minded iteration informed by player feedback.
11 years of coding experience
9 years of employment as a software developer
Liceul Teoretic "Alexandru Ioan Cuza"
Bachelor's Degree, Informatics, Bachelor's Degree, Informatics at Colegiul Politehnic
Bachelor's degree, Computer Science, Bachelor's degree, Computer Science at Universitatea tehnica din Moldova
Romanian, English, Russian