Summary
Duncan Macmichael is a versatile software professional with a decade of experience blending product management, technical writing, and software engineering across Microsoft’s Windows developer platform. He has driven cross-team initiatives from low-level rendering features on Windows 11 to developer-facing SDKs like WinUI and the Windows App SDK, and has a track record of translating complex platform tech into clear documentation and actionable roadmaps. Equally at home with big-picture strategy and meticulous execution, he’s known for delivering polished components (e.g., WinUI 3 maps control) while shepherding community and partner relationships through GitHub and cross-group coordination. His background in applied design and game/animation informs a strong eye for UX and craftsmanship, and his teaching experience in retail and service roles underpins clear communication and stakeholder empathy. Based in Clark Fork, Idaho, he combines technical depth with ethical, customer-focused leadership.
10 years of coding experience
14 years of employment as a software developer
Bachelor's of Technology, Applied Design, 3.99, Bachelor's of Technology, Applied Design, 3.99 at Lake Washington Institute of Technology
Master of Science (MS), Computer Science and Software Engineering, 3.68, Master of Science (MS), Computer Science and Software Engineering, 3.68 at University of Washington Bothell
Spanish